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| The Mustang Project is an intern project sponsored by the Autodesk Foundation that teaches interns about business through practical experience. Interns learn to function in the corporate world: how to follow up, communicate, and produce. They also master mechanical design and multimedia software skills directly applicable to future employment. The result is a precise drawing and animation of a high-performance Mustang convertible. Anyone interested in the mechanical |
engineering of high-performance automobiles
will enjoy taking a look at what an ingenious, hardworking group of students
has created. |
Started through a collaboration
between Christian Behier (formerly
of Autodesk's Kinetix Division), Courtney
Waters (a former high-school intern, now attending U.C. Davis), and
the Autodesk Foundation, The Mustang Project is one of many school-to-work
initiatives undertaken by the Autodesk Foundation to further the vision
of business, community, and schools working together to educate young people. |
In the Mustang project, interns first precisely digitize a 5.0 liter Mustang GT parts using AutoCAD Release 13, then import the drawings into 3D Studio MAX, and finally animate them. The animated parts demonstrate the difference between high performance parts and the regular "stock" parts originally built into the car. The Autodesk Foundation provides the facilities, computers, and software necessary to execute this project. Interns not only gain technical proficiency in the software, but also acquire insight into the intricacies of corporate culture and the management of a project. Thanks for visiting our Web site. We hope you enjoy viewing our work. We will continue to upload new designs as we complete them, so come back soon. |
Last updated: March 1st, 1998 Send comments about the project to: [email protected] 111 McInnis Parkway � San Rafael,
CA 94903 If you are trying to reach
the Autodesk, Inc., Web site, ©Copyright 1995-1998,
Autodesk Foundation, Inc. All rights reserved. |